Magic Door | Unreal Engine Environment/Interaction Design
Dec 2024
Introduction
Inspired by The Chronicles of Narnia and The Nutcracker and the Four Realms, this project transports audiences to a captivating fantasy world through the transformative magic of a Christmas-themed stage. As the curtains part, a mesmerizing ballet show begins. When the final act concludes, the stage background dissolves, unveiling a breathtaking winter wonderland beyond—a seamless journey from performance to fantasy. This project showcases intricate environmental design and immersive storytelling, blending holiday enchantment with dynamic visual transitions.
Skills
poly-modeling, cloth simulation,
PBR texturing, set dressing,
procedural blueprint development,
dynamic lighting, cinematic design
Software Used
Blender, Substance Painter,
Unreal Engine, Fab,
After Effects
Inspirations and Designs
The Chronicles of Narnia directed by Andrew Adamson


The Nutcracker and the Four Realms directed by Lasse Hallström



Door Design
BREAKDOWN AND PROCESS

Blueprint of In-Game Trigger

Cinematic Cut Scene and Animation Blend



